#include "Graphics/GraphicsWindow.h"
#include "Level/Level.h"
#include "Player/Player.h"


int main(int argc, const char *argv[])
{
    WafDemo::Graphics::GraphicsWindow window(10, 10, 100u, 100u);

    Game::Player::Player player1("sound1.ogg");
    Game::Player::Player player2("sound2.ogg");
    Game::Level::Level level;

    for (unsigned int i = 0; i < 100; ++i)
    {
        player1.Update();
        player2.Update();
        level.Update();
    }
}

